domingo, 6 de mayo de 2012

PSX Sprite ripping tutorial

                                                         

For those who want to rip sprites from Alpha and Alpha Gaiden, please read this blog:
http://srwgsprites.blogspot.com/
It was created in 2008 when I and some other fans were learning the art of sprite extraction.
Credits go to Marvin626 and Cassarenas from SRW-G forums.
The link provided in the blog seems to be dead. Download vram viewer from here:

http://www.mediafire.com/?y0ndwgpcw2zls91

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sábado, 5 de mayo de 2012

Assembled units 1







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viernes, 4 de mayo de 2012

SRW Z 2 Data Extractor

                                   
The days of complicated GGD rippings are over. Our colaborator Dominique has created this simple but effective software that rips every image contained in the memory dumps made with CWCheats.It works with SRW Z2.1 and 2.2.
Just run the program and search the folder where the memdumps are. But i warn you: That folder will be filled with more files than you really need. Prepare to erase a lot of unnecessary data. Despite that it is brilliant.
Let the extraction begin. We have to extract and classify every single mech in SRWZ2. The effort is well worth the result.


SRWZ2 Data Extractor

I'll see if this program works with other games like Queen's Blade/Gate. That would be really cool.

PS: Fellow Sprite rippers, please send me your rips to this mail: stagnal @ g m a i l.com . That way i can collect and classify the data much faster and then make it public here.